#include <types.h>
#include <stdint.h>
Go to the source code of this file.
Multiple font support for the GameBoy Michael Hope, 1999 micha.nosp@m.elh@.nosp@m.earth.nosp@m.ling.nosp@m..net
◆ FONT_256ENCODING
#define FONT_256ENCODING 0 |
Various flags in the font header.
◆ FONT_128ENCODING
#define FONT_128ENCODING 1 |
◆ FONT_NOENCODING
#define FONT_NOENCODING 2 |
◆ FONT_COMPRESSED
#define FONT_COMPRESSED 4 |
◆ font_t
◆ mfont_handle
Internal representation of a font. What a font_t really is
◆ pmfont_handle
◆ font_init()
Initializes the font system. Should be called before other font functions.
◆ font_load()
font_t font_load |
( |
void * |
font | ) |
|
◆ font_set()
◆ font_color()
Set the current foreground colour (for pixels), background colour