GBDK 2020 Docs
4.3.0
API Documentation for GBDK 2020
|
Go to the source code of this file.
Macros | |
#define | GRAPHICS_WIDTH 160 |
#define | GRAPHICS_HEIGHT 144 |
#define | SOLID 0x00 /* Overwrites the existing pixels */ |
#define | OR 0x01 /* Performs a logical OR */ |
#define | XOR 0x02 /* Performs a logical XOR */ |
#define | AND 0x03 /* Performs a logical AND */ |
#define | WHITE 0 |
#define | LTGREY 1 |
#define | DKGREY 2 |
#define | BLACK 3 |
#define | M_NOFILL 0 |
#define | M_FILL 1 |
#define | SIGNED 1 |
#define | UNSIGNED 0 |
Functions | |
void | gprint (char *str) NONBANKED |
void | gprintln (int16_t number, int8_t radix, int8_t signed_value) NONBANKED |
void | gprintn (int8_t number, int8_t radix, int8_t signed_value) NONBANKED |
int8_t | gprintf (char *fmt,...) NONBANKED |
void | plot (uint8_t x, uint8_t y, uint8_t colour, uint8_t mode) OLDCALL |
void | plot_point (uint8_t x, uint8_t y) OLDCALL |
void | switch_data (uint8_t x, uint8_t y, uint8_t *src, uint8_t *dst) OLDCALL |
void | draw_image (uint8_t *data) |
void | line (uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) OLDCALL |
void | box (uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2, uint8_t style) OLDCALL |
void | circle (uint8_t x, uint8_t y, uint8_t radius, uint8_t style) OLDCALL |
uint8_t | getpix (uint8_t x, uint8_t y) OLDCALL |
void | wrtchr (char chr) OLDCALL |
void | gotogxy (uint8_t x, uint8_t y) OLDCALL |
void | color (uint8_t forecolor, uint8_t backcolor, uint8_t mode) OLDCALL |
All Points Addressable (APA) mode drawing library.
Drawing routines originally by Pascal Felber Legendary overhall by Jon Fuge : https://github.com/jf1452 Commenting by Michael Hope
Note: The standard text printf() and putchar() cannot be used in APA mode - use gprintf() and wrtchr() instead.
Note: Using drawing.h will cause it's custom VBL and LCD ISRs (drawing_vbl
and drawing_lcd
) to be installed. Changing the mode (mode(M_TEXT_OUT);
) will cause them to be de-installed.
The valid coordinate ranges are from (x,y) 0,0 to 159,143. There is no built-in clipping, so drawing outside valid coordinates will likely produce undesired results (wrapping/etc).
Important note for the drawing API :
The Game Boy graphics hardware is not well suited to frame-buffer style graphics such as the kind provided in drawing.h
. Due to that, most drawing functions (rectangles, circles, etc) will be slow . When possible it's much faster and more efficient to work with the tiles and tile maps that the Game Boy hardware is built around.
#define GRAPHICS_WIDTH 160 |
Size of the screen in pixels
#define GRAPHICS_HEIGHT 144 |
#define SOLID 0x00 /* Overwrites the existing pixels */ |
#define OR 0x01 /* Performs a logical OR */ |
#define XOR 0x02 /* Performs a logical XOR */ |
#define AND 0x03 /* Performs a logical AND */ |
#define WHITE 0 |
Possible drawing colours
#define LTGREY 1 |
#define DKGREY 2 |
#define BLACK 3 |
#define M_FILL 1 |
#define SIGNED 1 |
Possible values for signed_value in gprintln() and gprintn()
#define UNSIGNED 0 |
void gprint | ( | char * | str | ) |
Print the string 'str' with no interpretation
Print 16 bit number in radix (base) in the default font at the current text position.
number | number to print |
radix | radix (base) to print with |
signed_value | should be set to SIGNED or UNSIGNED depending on whether the number is signed or not |
The current position is advanced by the numer of characters printed.
Print 8 bit number in radix (base) in the default font at the current text position.
int8_t gprintf | ( | char * | fmt, |
... | |||
) |
Print the string and arguments given by fmt with arguments __...__
fmt | The format string as per printf |
... | params |
Currently supported:
Old style plot - try plot_point()
Exchanges the tile on screen at x,y with the tile pointed by src, original tile is saved in dst. Both src and dst may be NULL - saving or copying to screen is not performed in this case.
void draw_image | ( | uint8_t * | data | ) |
Draw a full screen image at data
Draw a line in the current drawing mode and colour from x1,y1 to x2,y2
Draw a box (rectangle) with corners x1,y1 and x2,y2 using fill mode style (one of NOFILL or FILL)
Draw a circle with centre at x,y and radius using fill mode style (one of NOFILL or FILL)
void wrtchr | ( | char | chr | ) |
Prints the character chr in the default font at the current text position.
The current position is advanced by 1 after the character is printed.
Sets the current text position to x,y.
Note: x and y have units of tiles (8 pixels per unit)
Set the current forecolor colour, backcolor colour, and draw mode
forecolor | The primary drawing color (outlines of rectangles with box(), letter color with gprintf(), etc). |
backcolor | Secondary or background color where applicable (fill color of rectangles with box() when M_FILL is specifed, background color of text with gprintf(), etc). |
mode | Drawing style to use. Several settings are available SOLID , OR , XOR , AND . |
In order to completely overwrite existing pixels use SOLID
for mode