27 #if defined(__TARGET_msxdos)
32 #define VBK_REG VDP_ATTR_SHIFT
47 #define J_UP 0b00100000
48 #define J_DOWN 0b01000000
49 #define J_LEFT 0b00010000
50 #define J_RIGHT 0b10000000
51 #define J_A 0b00000001
52 #define J_B 0b00000100
53 #define J_SELECT 0b00001000
54 #define J_START 0b00000010
60 #define M_TEXT_OUT 0x02U
61 #define M_TEXT_INOUT 0x03U
67 #define M_NO_SCROLL 0x04U
71 #define M_NO_INTERP 0x08U
81 #define S_PALETTE 0x08U
84 #define S_PRIORITY 0x10U
91 #define __WRITE_VDP_REG(REG, v) shadow_##REG=(v);__critical{VDP_CMD=(shadow_##REG),VDP_CMD=REG;}
92 #define __READ_VDP_REG(REG) shadow_##REG
114 #define EMPTY_IFLAG 0x00U
120 #define VBL_IFLAG 0x01U
124 #define LCD_IFLAG 0x02U
127 #define TIM_IFLAG 0x04U
130 #define SIO_IFLAG 0x08U
133 #define JOY_IFLAG 0x10U
140 #define SCREENWIDTH DEVICE_SCREEN_PX_WIDTH
143 #define SCREENHEIGHT DEVICE_SCREEN_PX_HEIGHT
146 #define MINWNDPOSX 0x00U
149 #define MINWNDPOSY 0x00U
152 #define MAXWNDPOSX 0x00U
155 #define MAXWNDPOSY 0x00U
241 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) |= R1_DISP_ON)
246 #define DISPLAY_OFF \
256 #define HIDE_LEFT_COLUMN \
257 __WRITE_VDP_REG(VDP_R0, __READ_VDP_REG(VDP_R0) |= R0_LCB)
262 #define SHOW_LEFT_COLUMN \
263 __WRITE_VDP_REG(VDP_R0, __READ_VDP_REG(VDP_R0) &= (~R0_LCB))
297 #define SPRITES_16x16 \
298 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) |= R1_SPR_16X16)
302 #define SPRITES_8x8 \
303 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) &= (~R1_SPR_16X16))
308 #define DEVICE_SUPPORTS_COLOR (TRUE)
321 #define CURRENT_BANK _current_bank
333 #define BANK(VARNAME) ( (uint8_t) & __bank_ ## VARNAME )
348 #define BANKREF(VARNAME) void __func_ ## VARNAME(void) __banked __naked { \
350 .local b___func_ ## VARNAME \
351 ___bank_ ## VARNAME = b___func_ ## VARNAME \
352 .globl ___bank_ ## VARNAME \
365 #define BANKREF_EXTERN(VARNAME) extern const void __bank_ ## VARNAME;
373 #define SWITCH_ROM1 SWITCH_ROM
379 #define SWITCH_ROM2(b) MAP_FRAME2=(b)
385 #define SWITCH_RAM(b) RAM_CONTROL=((b)&1)?RAM_CONTROL|RAMCTL_BANK:RAM_CONTROL&(~RAMCTL_BANK)
390 #define ENABLE_RAM RAM_CONTROL|=RAMCTL_RAM
395 #define DISABLE_RAM RAM_CONTROL&=(~RAMCTL_RAM)
429 uint8_t joy0, joy1, joy2, joy3;
454 #if defined(__TARGET_msxdos)
456 #define RGB(r,g,b) ((r) | ((g) << 2) | ((b) << 4))
457 #define RGB8(r,g,b) (((r) >> 6) | (((g) >> 6) << 2) | (((b) >> 6) << 4))
458 #define RGBHTML(RGB24bit) (((RGB24bit) >> 22) | ((((RGB24bit) & 0xFFFF) >> 14) << 2) | ((((RGB24bit) & 0xFF) >> 6) << 4))
462 #define RGB_RED RGB( 3, 0, 0)
463 #define RGB_DARKRED RGB( 2, 0, 0)
464 #define RGB_GREEN RGB( 0, 3, 0)
465 #define RGB_DARKGREEN RGB( 0, 2, 0)
466 #define RGB_BLUE RGB( 0, 0, 3)
467 #define RGB_DARKBLUE RGB( 0, 0, 2)
468 #define RGB_YELLOW RGB( 3, 3, 0)
469 #define RGB_DARKYELLOW RGB( 2, 2, 0)
470 #define RGB_CYAN RGB( 0, 3, 3)
471 #define RGB_AQUA RGB( 3, 1, 2)
472 #define RGB_PINK RGB( 3, 0, 3)
473 #define RGB_PURPLE RGB( 2, 0, 2)
474 #define RGB_BLACK RGB( 0, 0, 0)
475 #define RGB_DARKGRAY RGB( 1, 1, 1)
476 #define RGB_LIGHTGRAY RGB( 2, 2, 2)
477 #define RGB_WHITE RGB( 3, 3, 3)
482 #error Unrecognized port
489 #define set_bkg_palette_entry set_palette_entry
490 #define set_sprite_palette_entry(palette,entry,rgb_data) set_palette_entry(1,entry,rgb_data)
492 #define set_bkg_palette set_palette
493 #define set_sprite_palette(first_palette,nb_palettes,rgb_data) set_palette(1,1,rgb_data)
504 #define COMPAT_PALETTE(C0,C1,C2,C3) (((uint16_t)(C3) << 12) | ((uint16_t)(C2) << 8) | ((uint16_t)(C1) << 4) | (uint16_t)(C0))
545 #define set_bkg_tiles set_tile_map
546 #define set_win_tiles set_tile_map
582 #define fill_bkg_rect fill_rect
583 #define fill_win_rect fill_rect
634 #define DISABLE_VBL_TRANSFER \
639 #define ENABLE_VBL_TRANSFER \
640 _shadow_OAM_base = (uint8_t)((uint16_t)&shadow_OAM >> 8)
644 #define MAX_HARDWARE_SPRITES 32
648 #define HARDWARE_SPRITE_CAN_FLIP_X 0
652 #define HARDWARE_SPRITE_CAN_FLIP_Y 0
729 itm->
y+=
y, itm->
x+=
x;
766 #define set_bkg_tile_xy set_tile_xy
767 #define set_win_tile_xy set_tile_xy
773 #define get_win_xy_addr get_bkg_xy_addr
#define OLDCALL
Definition: types.h:21
#define NONBANKED
Definition: types.h:40
#define PRESERVES_REGS(...)
Definition: types.h:32
#define Z88DK_CALLEE
Definition: types.h:45
#define Z88DK_FASTCALL
Definition: types.h:46
uint16_t palette_color_t
Definition: cgb.h:85
void b
Definition: gb.h:691
#define VDP_RSCY
Definition: hardware.h:133
#define VDP_R1
Definition: hardware.h:73
#define VDP_RSCX
Definition: hardware.h:128
#define R1_DISP_ON
Definition: hardware.h:78
void set_sprite_tile(uint8_t nb, uint8_t tile)
Definition: msx.h:676
volatile uint8_t _current_bank
Definition: gb.h:493
void d
Definition: msx.h:94
void c
Definition: msx.h:94
void set_bkg_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w)
Definition: msx.h:562
void set_tile_map(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_win_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: msx.h:575
void joypad_ex(joypads_t *joypads) Z88DK_FASTCALL PRESERVES_REGS(iyh
void h
Definition: msx.h:223
void scroll_bkg(int8_t x, int8_t y)
Definition: msx.h:207
void set_sprite_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: msx.h:513
void delay(uint16_t d) Z88DK_FASTCALL
uint16_t _current_2bpp_palette
uint16_t _current_1bpp_colors
void set_default_palette(void)
void set_palette_entry(uint8_t palette, uint8_t entry, uint16_t rgb_data) Z88DK_CALLEE PRESERVES_REGS(iyh
void add_SIO(int_handler h) Z88DK_FASTCALL
void vmemcpy(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh
void remove_JOY(int_handler h) Z88DK_FASTCALL
volatile struct OAM_item_t shadow_OAM[]
volatile uint8_t _shadow_OAM_OFF
void mode(uint8_t m) OLDCALL
void set_native_sprite_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: msx.h:500
uint8_t * set_attributed_tile_xy(uint8_t x, uint8_t y, uint16_t t) Z88DK_CALLEE PRESERVES_REGS(iyh
void add_JOY(int_handler h) Z88DK_FASTCALL
void WRITE_VDP_CMD(uint16_t cmd) Z88DK_FASTCALL PRESERVES_REGS(b
void set_bkg_1bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: msx.h:528
void add_LCD(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(b
volatile uint8_t _shadow_OAM_base
Definition: gb.h:1753
uint8_t * set_tile_xy(uint8_t x, uint8_t y, uint8_t t) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_sprite_1bpp_data(uint16_t start, uint16_t ntiles, const void *src) Z88DK_CALLEE
Definition: sms.h:580
uint8_t joypad(void) OLDCALL PRESERVES_REGS(b
void move_bkg(uint8_t x, uint8_t y)
Definition: msx.h:202
uint8_t * get_bkg_xy_addr(uint8_t x, uint8_t y) Z88DK_CALLEE PRESERVES_REGS(iyh
uint8_t get_sprite_prop(uint8_t nb)
Definition: msx.h:695
void scroll_sprite(uint8_t nb, int8_t x, int8_t y)
Definition: msx.h:727
void add_TIM(int_handler h) Z88DK_FASTCALL
uint8_t get_mode(void) OLDCALL
void set_win_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: msx.h:554
void set_tile_1bpp_data(uint16_t start, uint16_t ntiles, const void *src, uint16_t colors) Z88DK_CALLEE PRESERVES_REGS(iyh
volatile uint16_t sys_time
uint8_t waitpad(uint8_t mask) Z88DK_FASTCALL PRESERVES_REGS(b
void SET_SHADOW_OAM_ADDRESS(void *address)
Definition: msx.h:656
void set_bkg_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: msx.h:549
void set_bkg_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: msx.h:510
void wait_vbl_done(void) PRESERVES_REGS(b
void set_tile_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t map_w, const uint8_t *map) Z88DK_CALLEE PRESERVES_REGS(iyh
void cpu_fast(void)
Definition: msx.h:486
struct OAM_item_t OAM_item_t
void set_data(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh
void(* int_handler)(void) NONBANKED
Definition: msx.h:160
#define __READ_VDP_REG(REG)
Definition: msx.h:92
void remove_TIM(int_handler h) Z88DK_FASTCALL
void remove_SIO(int_handler h) Z88DK_FASTCALL
void remove_VBL(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(iyh
void set_sprite_prop(uint8_t nb, uint8_t prop)
Definition: msx.h:691
void set_2bpp_palette(uint16_t palette)
Definition: msx.h:506
void WRITE_VDP_DATA(uint16_t data) Z88DK_FASTCALL PRESERVES_REGS(b
#define __WRITE_VDP_REG(REG, v)
Definition: msx.h:91
void remove_LCD(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(b
void iyh
Definition: msx.h:94
void move_sprite(uint8_t nb, uint8_t x, uint8_t y)
Definition: msx.h:711
uint8_t _submap_tile_offset
void set_tile_submap_compat(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t map_w, const uint8_t *map) Z88DK_CALLEE PRESERVES_REGS(iyh
void fill_rect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint16_t tile) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_win_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w)
Definition: msx.h:565
void set_bkg_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: msx.h:570
uint8_t joypad_init(uint8_t npads, joypads_t *joypads) Z88DK_CALLEE
void waitpadup(void) PRESERVES_REGS(b
void SWITCH_ROM(uint8_t bank) Z88DK_FASTCALL PRESERVES_REGS(b
void hide_sprite(uint8_t nb)
Definition: msx.h:737
void set_1bpp_colors(uint8_t fgcolor, uint8_t bgcolor)
Definition: msx.h:524
uint8_t cancel_pending_interrupts(void)
Definition: msx.h:198
void add_VBL(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(d
void set_native_tile_data(uint16_t start, uint16_t ntiles, const void *src) Z88DK_CALLEE
void e
Definition: msx.h:94
void set_interrupts(uint8_t flags) Z88DK_FASTCALL
void set_bkg_4bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: msx.h:496
void iyl
Definition: msx.h:94
void set_palette(uint8_t first_palette, uint8_t nb_palettes, const palette_color_t *rgb_data) Z88DK_CALLEE
void vsync(void) PRESERVES_REGS(b
uint8_t get_sprite_tile(uint8_t nb)
Definition: msx.h:687
void l
Definition: msx.h:223
void set_vram_byte(uint8_t *addr, uint8_t v) Z88DK_CALLEE PRESERVES_REGS(iyh
void display_off(void)
Definition: msx.h:233
short int int16_t
Definition: stdint.h:44
unsigned char uint8_t
Definition: stdint.h:51
unsigned short int uint16_t
Definition: stdint.h:52
signed char int8_t
Definition: stdint.h:43
uint8_t x
Definition: gb.h:1741
uint8_t prop
Definition: gb.h:1743
uint8_t tile
Definition: gb.h:1742
uint8_t y
Definition: gb.h:1741