27 #if defined(__TARGET_ap)
28 #define ANALOGUEPOCKET
29 #elif defined(__TARGET_gb)
31 #elif defined(__TARGET_duck)
55 #define J_SELECT 0x40U
62 #define M_DRAWING 0x01U
63 #define M_TEXT_OUT 0x02U
64 #define M_TEXT_INOUT 0x03U
70 #define M_NO_SCROLL 0x04U
74 #define M_NO_INTERP 0x08U
80 #define S_PALETTE 0x10U
93 #define S_PRIORITY 0x80U
102 #define EMPTY_IFLAG 0x00U
108 #define VBL_IFLAG 0x01U
112 #define LCD_IFLAG 0x02U
116 #define TIM_IFLAG 0x04U
120 #define SIO_IFLAG 0x08U
124 #define JOY_IFLAG 0x10U
128 #define DMG_BLACK 0x03
129 #define DMG_DARK_GRAY 0x02
130 #define DMG_LITE_GRAY 0x01
131 #define DMG_WHITE 0x00
151 #define DMG_PALETTE(C0, C1, C2, C3) ((uint8_t)((((C3) & 0x03) << 6) | (((C2) & 0x03) << 4) | (((C1) & 0x03) << 2) | ((C0) & 0x03)))
156 #define SCREENWIDTH DEVICE_SCREEN_PX_WIDTH
159 #define SCREENHEIGHT DEVICE_SCREEN_PX_HEIGHT
162 #define MINWNDPOSX DEVICE_WINDOW_PX_OFFSET_X
165 #define MINWNDPOSY DEVICE_WINDOW_PX_OFFSET_Y
168 #define MAXWNDPOSX (DEVICE_WINDOW_PX_OFFSET_X + DEVICE_SCREEN_PX_WIDTH - 1)
171 #define MAXWNDPOSY (DEVICE_WINDOW_PX_OFFSET_Y + DEVICE_SCREEN_PX_HEIGHT - 1)
407 #define DMG_TYPE 0x01
410 #define MGB_TYPE 0xFF
413 #define CGB_TYPE 0x11
423 #define GBA_NOT_DETECTED 0x00
426 #define GBA_DETECTED 0x01
430 #define DEVICE_SUPPORTS_COLOR (_cpu == CGB_TYPE)
473 #define IO_IDLE 0x00U
475 #define IO_SENDING 0x01U
477 #define IO_RECEIVING 0x02U
479 #define IO_ERROR 0x04U
494 #define CURRENT_BANK _current_bank
506 #define BANK(VARNAME) ( (uint8_t) & __bank_ ## VARNAME )
521 #define BANKREF(VARNAME) void __func_ ## VARNAME(void) __banked __naked { \
523 .local b___func_ ## VARNAME \
524 ___bank_ ## VARNAME = b___func_ ## VARNAME \
525 .globl ___bank_ ## VARNAME \
538 #define BANKREF_EXTERN(VARNAME) extern const void __bank_ ## VARNAME;
555 #define SWITCH_ROM(b) (_current_bank = (b), rROMB0 = (b))
564 #define SWITCH_RAM(b) (rRAMB = (b))
566 #define ENABLE_RAM (rRAMG = 0x0A)
568 #define DISABLE_RAM (rRAMG = 0x00)
573 #define SWITCH_ROM_MEGADUCK(b) SWITCH_ROM(b)
583 #define SWITCH_ROM_MBC1(b) SWITCH_ROM(b)
592 #define SWITCH_RAM_MBC1(b) SWITCH_RAM(b)
596 #define ENABLE_RAM_MBC1 ENABLE_RAM
600 #define DISABLE_RAM_MBC1 DISABLE_RAM
602 #define SWITCH_16_8_MODE_MBC1 (*(volatile uint8_t *)0x6000 = 0x00)
604 #define SWITCH_4_32_MODE_MBC1 (*(volatile uint8_t *)0x6000 = 0x01)
618 #define SWITCH_ROM_MBC5(b) (_current_bank = (b), rROMB1 = 0, rROMB0 = (b))
633 #define SWITCH_ROM_MBC5_8M(b) (rROMB1 = ((uint16_t)(b) >> 8), rROMB0 = (b))
640 #define SWITCH_RAM_MBC5(b) SWITCH_RAM(b)
644 #define ENABLE_RAM_MBC5 ENABLE_RAM
648 #define DISABLE_RAM_MBC5 DISABLE_RAM
821 #define DISPLAY_OFF \
826 #define HIDE_LEFT_COLUMN
830 #define SHOW_LEFT_COLUMN
842 LCDC_REG&=~LCDCF_BGON
854 LCDC_REG|=LCDCF_WINON
860 LCDC_REG&=~LCDCF_WINON
865 #define SHOW_SPRITES \
866 LCDC_REG|=LCDCF_OBJON
873 #define HIDE_SPRITES \
874 LCDC_REG&=~LCDCF_OBJON
879 #define SPRITES_8x16 \
880 LCDC_REG|=LCDCF_OBJ16
885 #define SPRITES_8x8 \
886 LCDC_REG&=~LCDCF_OBJ16
917 #define COMPAT_PALETTE(C0,C1,C2,C3) ((uint8_t)(((C3) << 6) | ((C2) << 4) | ((C1) << 2) | (C0)))
977 #define set_bkg_2bpp_data set_bkg_data
1075 #define set_tile_map set_bkg_tiles
1207 #define set_tile_submap set_bkg_submap
1327 #define set_tile_xy set_bkg_tile_xy
1345 #define set_attribute_xy set_bkg_attribute_xy
1691 #define set_sprite_2bpp_data set_sprite_data
1755 #define DISABLE_OAM_DMA \
1756 _shadow_OAM_base = 0
1760 #define DISABLE_VBL_TRANSFER DISABLE_OAM_DMA
1762 #define ENABLE_OAM_DMA \
1763 _shadow_OAM_base = (uint8_t)((uint16_t)&shadow_OAM >> 8)
1767 #define ENABLE_VBL_TRANSFER ENABLE_OAM_DMA
1771 #define MAX_HARDWARE_SPRITES 40
1775 #define HARDWARE_SPRITE_CAN_FLIP_X 1
1779 #define HARDWARE_SPRITE_CAN_FLIP_Y 1
1894 itm->
y+=
y, itm->
x+=
x;
2049 if (first_tile < 256) {
2126 #define fill_rect fill_bkg_rect
#define OLDCALL
Definition: types.h:21
#define NONBANKED
Definition: types.h:40
#define PRESERVES_REGS(...)
Definition: types.h:32
#define __REG
Definition: hardware.h:14
__REG WY_REG
Definition: hardware.h:301
__REG SCY_REG
Definition: hardware.h:285
__REG WX_REG
Definition: hardware.h:303
#define VBK_ATTRIBUTES
Definition: hardware.h:318
__REG IF_REG
Definition: hardware.h:84
__REG VBK_REG
Definition: hardware.h:312
#define VBK_TILES
Definition: hardware.h:316
__REG SCX_REG
Definition: hardware.h:287
void set_sprite_tile(uint8_t nb, uint8_t tile)
Definition: gb.h:1803
uint8_t d
Definition: gb.h:397
uint8_t c
Definition: gb.h:397
void set_bkg_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles)
Definition: gb.h:1153
uint8_t * set_win_tile_xy(uint8_t x, uint8_t y, uint8_t t) OLDCALL PRESERVES_REGS(b
void scroll_win(int8_t x, int8_t y)
Definition: gb.h:1669
void refresh_OAM(void) PRESERVES_REGS(b
void set_win_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: gb.h:1586
void set_bkg_submap_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w)
Definition: gb.h:1285
void set_1bpp_colors_ex(uint8_t fgcolor, uint8_t bgcolor, uint8_t mode) OLDCALL
uint8_t h
Definition: gb.h:397
void set_bkg_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data) OLDCALL PRESERVES_REGS(b
void scroll_bkg(int8_t x, int8_t y)
Definition: gb.h:1391
uint16_t _current_1bpp_colors
void set_vram_byte(uint8_t *addr, uint8_t v) PRESERVES_REGS(b
void vmemcpy(uint8_t *dest, uint8_t *sour, uint16_t len)
uint8_t get_win_tile_xy(uint8_t x, uint8_t y) OLDCALL PRESERVES_REGS(b
volatile uint8_t _io_status
void remove_SIO(int_handler h)
volatile struct OAM_item_t shadow_OAM[]
uint8_t * set_bkg_attribute_xy(uint8_t x, uint8_t y, uint8_t a)
Definition: gb.h:1337
uint8_t joypad(void) PRESERVES_REGS(b
void init_bkg(uint8_t c) OLDCALL PRESERVES_REGS(b
void b
Definition: gb.h:691
void wait_int_handler(void)
void nowait_int_handler(void)
uint8_t get_bkg_tile_xy(uint8_t x, uint8_t y) OLDCALL PRESERVES_REGS(b
void get_bkg_data(uint8_t first_tile, uint8_t nb_tiles, uint8_t *data) OLDCALL PRESERVES_REGS(b
void set_win_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles) OLDCALL PRESERVES_REGS(b
void set_data(uint8_t *vram_addr, const uint8_t *data, uint16_t len)
void add_low_priority_TIM(int_handler h)
void set_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t *vram_addr, const uint8_t *tiles) OLDCALL
void remove_TIM(int_handler h)
void move_bkg(uint8_t x, uint8_t y)
Definition: gb.h:1377
void remove_JOY(int_handler h)
void remove_LCD(int_handler h)
void set_native_tile_data(uint16_t first_tile, uint8_t nb_tiles, const uint8_t *data)
Definition: gb.h:2048
uint8_t get_sprite_prop(uint8_t nb)
Definition: gb.h:1859
void scroll_sprite(uint8_t nb, int8_t x, int8_t y)
Definition: gb.h:1892
void set_bkg_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles) OLDCALL PRESERVES_REGS(b
void set_bkg_1bpp_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data) OLDCALL PRESERVES_REGS(b
void set_win_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: gb.h:1511
void fill_bkg_rect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t tile) OLDCALL PRESERVES_REGS(b
uint8_t * set_bkg_tile_xy(uint8_t x, uint8_t y, uint8_t t) OLDCALL PRESERVES_REGS(b
void get_data(uint8_t *data, uint8_t *vram_addr, uint16_t len)
volatile uint16_t sys_time
void delay(uint16_t d) PRESERVES_REGS(h
__REG _shadow_OAM_base
Definition: gb.h:1753
void SET_SHADOW_OAM_ADDRESS(void *address)
Definition: gb.h:1783
void get_win_data(uint8_t first_tile, uint8_t nb_tiles, uint8_t *data) OLDCALL PRESERVES_REGS(b
void set_bkg_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: gb.h:1098
void wait_vbl_done(void) PRESERVES_REGS(b
void add_VBL(int_handler h)
void get_win_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t *tiles) OLDCALL PRESERVES_REGS(b
struct OAM_item_t OAM_item_t
uint8_t * get_bkg_xy_addr(uint8_t x, uint8_t y) OLDCALL PRESERVES_REGS(b
void(* int_handler)(void) NONBANKED
Definition: gb.h:176
void hiramcpy(uint8_t dst, const void *src, uint8_t n) OLDCALL PRESERVES_REGS(b
void vmemset(void *s, uint8_t c, size_t n) OLDCALL PRESERVES_REGS(b
__REG _current_bank
Definition: gb.h:493
void set_sprite_prop(uint8_t nb, uint8_t prop)
Definition: gb.h:1849
void add_TIM(int_handler h)
uint8_t get_mode(void) PRESERVES_REGS(b
void set_2bpp_palette(uint16_t palette)
Definition: gb.h:921
void get_bkg_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t *tiles) OLDCALL PRESERVES_REGS(b
uint8_t * get_win_xy_addr(uint8_t x, uint8_t y) OLDCALL PRESERVES_REGS(b
void set_sprite_native_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data)
Definition: gb.h:2088
void enable_interrupts(void) PRESERVES_REGS(a
void display_off(void) PRESERVES_REGS(b
void set_sprite_1bpp_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data) OLDCALL PRESERVES_REGS(b
void move_sprite(uint8_t nb, uint8_t x, uint8_t y)
Definition: gb.h:1876
uint8_t _submap_tile_offset
void joypad_ex(joypads_t *joypads) PRESERVES_REGS(b
uint8_t joypad_init(uint8_t npads, joypads_t *joypads) OLDCALL
uint8_t waitpad(uint8_t mask) PRESERVES_REGS(b
void set_bkg_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: gb.h:1231
void set_tile_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data, uint8_t base) OLDCALL PRESERVES_REGS(b
void set_win_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data) OLDCALL PRESERVES_REGS(b
void remove_VBL(int_handler h)
void set_bkg_native_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data)
Definition: gb.h:2071
void set_win_1bpp_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data) OLDCALL PRESERVES_REGS(b
void hide_sprite(uint8_t nb)
Definition: gb.h:1904
void fill_win_rect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t tile) OLDCALL PRESERVES_REGS(b
void waitpadup(void) PRESERVES_REGS(a
void set_bkg_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w) OLDCALL
Definition: msx.h:562
void set_1bpp_colors(uint8_t fgcolor, uint8_t bgcolor)
Definition: gb.h:955
void get_sprite_data(uint8_t first_tile, uint8_t nb_tiles, uint8_t *data) OLDCALL PRESERVES_REGS(b
uint8_t cancel_pending_interrupts(void)
Definition: gb.h:381
void add_LCD(int_handler h)
uint8_t get_vram_byte(uint8_t *addr) PRESERVES_REGS(b
void add_JOY(int_handler h)
void disable_interrupts(void) PRESERVES_REGS(a
void set_sprite_data(uint8_t first_tile, uint8_t nb_tiles, const uint8_t *data) OLDCALL PRESERVES_REGS(b
void add_SIO(int_handler h)
void set_interrupts(uint8_t flags) PRESERVES_REGS(b
uint8_t e
Definition: gb.h:397
void move_win(uint8_t x, uint8_t y)
Definition: gb.h:1655
void vsync(void) PRESERVES_REGS(b
uint8_t get_sprite_tile(uint8_t nb)
Definition: gb.h:1814
void init_win(uint8_t c) OLDCALL PRESERVES_REGS(b
uint8_t l
Definition: gb.h:397
void set_win_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w) OLDCALL
Definition: msx.h:565
void get_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t *vram_addr, uint8_t *tiles) OLDCALL
unsigned char uint8_t
Definition: stdint.h:51
unsigned short int uint16_t
Definition: stdint.h:52
signed char int8_t
Definition: stdint.h:43
uint8_t x
Definition: gb.h:1741
uint8_t prop
Definition: gb.h:1743
uint8_t tile
Definition: gb.h:1742
uint8_t y
Definition: gb.h:1741
uint8_t joy0
Definition: gb.h:702
uint8_t npads
Definition: gb.h:699